5/29/2023 0 Comments Edit properties button lumion 8![]() ![]() ![]() Generally speaking Blenders ( node-based) material system can be thought of as a two-part process, of material creation and material assignment, that in practice means adding, assigning or deleting materials can be done independently of an object or element selection.ĭesign note: for Blender 2.8+ and newer meshes need to be UV unwrapped and mapped for materials assigned an image or texture to appear on the mesh in LookDev or Rendered display modes otherwise the materials diffuse colour (Base Color) is shown.
0 Comments
Leave a Reply. |